4v4 PASS Time Guide (ASIA)

Ver 1.3.1 3/20/26

BASICS

Note: a new tutorial video for asia will be made sooner or layer, this shall serve as a placeholder

MAP PHILOSOPHY & CALL OUTS

Even if maps may differ from eachother the general lay out is consistent. The gold standard for map design currently is the original, pass_arena2. All maps are symmetrical, so the call outs for one side are the same for the other.

Note: Whether or not a call out is left/right depends on the perspective of your goal. For example, if you're facing your own side, the Fence to YOUR left is "right Fence"

Goal side


(also include mini screenshots of the same call outs from other maps)

Left & Right side


(also include mini screenshots of the same call outs from other maps)

Middle


(also include mini screenshots of the same call outs from other maps)

HIGH/SPACE

BOMBS

This section will highlight very common (named) Bombs & Self Bombs

You don't have to call these out before doing them, its just useful to be able to distinguish them

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